Friday, 2 December 2011

Photoshop with 3DS Max



Today I created textures on photoshop for a car and applied them to a 3D model on 3DS max

reflection on my 3D Model


  • I could have improved the colour scheme used for the vehicle as i don't think it shows the potentional
  • i could have improved on my texture skills  as i didn't do that good of a job
  • i think that the part that did not go well was creating windows and doors
  • i completed this model in 6 hours 

Friday, 25 November 2011

Future vehicle




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We were given the brief to design a futuristic vehicle the above 4 images are renders of my final result which was done in 3DS max. The vehicle has multiple functions it has a propeller at the rear so it can manoeuvre it self above and under water, it can of course drive on land but can also fly when the tyres rotate at a 90degree angle(inspired by back to the future) the vehicles front is pointed like a dolphin so it is streamlined and aero dynamic also if it was to dive into water straight from the air it could do so with speed. On the top you can see a fin like shape I did this to give it more of aqua look

Thursday, 24 November 2011

Wednesday, 16 November 2011

Thursday, 3 November 2011

Adding texture

ive learnt the shortcuts for render and material editor. i also learnt how to add texture to shapes as you can see ive added wood type texture

Tuesday, 18 October 2011

Collage

This is a collage I created relating to different aspects of graphics animation, cell shading etc. Most are also interesting to me as I love everything on it. It was done on photoshop elements 9